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Zenox

Working List of Dungeons & Raids

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Posted (edited)

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Classic Dungeons

Blackfathom Deeps - Implemented 

Blackrock Depths - Implemented

Blackrock Spire - implemented

Dire Maul - Implemented

Gnomeregan - Implemented  

Maraudon - Implemented

Ragefire Chasm - implemented

Razorfen Downs - Implemented

Razorfen Kraul - Implemented

Scarlet Monastery - Implemented

Scholomance - implemented

Shadowfang Keep - Implemented

Stratholme - Implemented

The Deadmines - Implemented

The Stockade - Implemented

The Temple of Atal'Hakkar - Not implemented

Uldaman - Not implemented

Wailing Caverns - Implemented

Zul'Farrak - Implemented

  Classic Raids

Molten Core - Implemented

Blackwing Lair - Implemented

Ruins of Ahn'Qiraj - Implemented

Temple of Ahn'Qiraj - implemented

 

 

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Burning Crusade Dungeons 

Auchenai Crypts - Implemented

Hellfire Ramparts - Implemented

Magister Terrace - implemented 

Mana-Tombs - Implemented 

Old Hillsbrad Foothills -  Implemented

Sethekk Halls - Implemented

Shadow Labyrinth - implemented 

The Arcatraz - implemented 

The Black Morass - Implemented

The Blood Furnace - Implemented

The Botanica - Implemented

The Mechanar - Implemented

The Shattered Halls - Implemented

The Slave Pens - Implemented

The Steamvault - Implemented

The Underbog - Implemented

Burning Crusade Raids

Black Temple - implemented - 25 man only

Gruul's Lair - implemented - 25 man only

Hyjal Summit - implemented - 25 man only

Karazhan - implemented - 25 man only

Magtheridon's Lair - implemented - 25 man only

Serpentshrine Cavern - implemented - 25 man only

Sunwell Plateau - implemented - 25 man only 

Tempest Keep - implemented - 25 man only

 

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WOTLK Dungeons

Ahn'kahet: The Old Kingdom - Implemented

Azjol-Nerub - implemented

Drak'Tharon Keep - Implemented

Utgarde Pinnacle - Implemented

Utgarde Keep - Implemented

Trial of the Champion - implemented

The Violet Hold - Implemented

The Oculus - implemented

The Nexus - implemented

The Forge of Souls - Implemented

The Culling of Stratholme - Implemented

Pit of Saron - Implemented

Halls of Stone - Implemented

Halls of Reflection -  implemented

Halls of Lightning - Implemented

Gundrak - Implemented 

 

WOTLK Raids

Ulduar - implemented

Trial of the Crusader - Implemented

The Ruby Sanctum - Implemented

The Obsidian Sanctum - Implemented

The Eye of Eternity - implemented

Onyxia's Lair - Implemented

Naxxramas - Implemented

Icecrown Citadel - implemented

Vault of Archavon - Implemented

 

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Cataclysm Dungeons

Blackrock Caverns - implemented

End Time - Implemented

Grim Batol - Implemented

Halls of Origination - Implemented

Hour of Twilight - Not implemented

Lost City of the Tol'vir - implemented

The Stonecore - Implemented

The Vortex Pinnacle -  Implemented

Throne of the Tides - implemented

Well of Eternity - implemented

Zul'Aman - Implemented

Zul'Gurub - Implemented

The Deadmines HC - Implemented

Shadowfangkeep -  Implemented

Cataclysm Raids

Baradin Hold - Implemented

Blackwing Descent - implemented

Dragon Soul - implemented

Firelands - implemented

The Bastion of Twilight - implemented

Throne of the Four Winds - implemented

 

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MoP Dungeons

Gate of the Setting Sun - implemented

Scholomance - implemented

Scarlet monastery -  Implemented

Scarlet Halls -  Not implemented 

Mogu'Shan Palace - Implemented  

Shado-pan Monastery  - implemented 

Siege of Niuzao Temple  - implemented   

Stormstout Brewery - Implemented  

Temple of the Jade Serpent - implemented

 

MoP Raids

Heart of Fear - Not implemented

Mogu'shan Vaults - Not implemented

Siege of Orgrimmar - Not implemented

Terrace of Endless Spring - Not implemented

Throne of Thunder - Not implemented

 

 

 

 

 

 

Legends:

  •  Not implemented - Hasn't been scripted.
  • Implemented   - It's working
  • implemented - Too buggy to clear the instance.
  • implemented - Couple of bugs & missing NPCs, but can be done.

Note: This will be edited overtime.

Edited by Zenox
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